Commit 6ac96dc8 authored by Swathi V's avatar Swathi V
Browse files

Merged with head

parents ca8ab7f5 ba25d977
......@@ -11,3 +11,5 @@ QML_IMPORT_PATH =
# Default rules for deployment.
include(deployment.pri)
#QMAKE_MAC_SDK = macosx10.9
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE QtCreatorProject>
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import QtQuick 2.2
import QtQuick.Window 2.1
import QtQuick.Controls 1.1
import "QML/view"
Window {
ApplicationWindow {
visible: true
width: 900
height: 700
minimumHeight: 700
minimumWidth: 900
maximumHeight: 700
maximumWidth: 900
title: qsTr("Density Problem")
menuBar: MenuBar {
Menu {
title: qsTr("File")
MenuItem {
text: qsTr("Exit")
onTriggered: Qt.quit();
}
}
}
Main {
anchors.fill: parent
}
......
......@@ -3,8 +3,8 @@ import QtQuick.Controls 1.2
Item {
id : densityWin
width: densityWin.width
height: densityWin.height
//width: densityWin.width
//height: densityWin.height
property ObjImage droppedObject
property double beakerPointHt : (densityExperimentArea.height / 1.20) / 50
property double liquidLevel : 30 * beakerPointHt
......@@ -101,7 +101,10 @@ Item {
height: (4 * densityWin.height)/10
anchors {
left : liquidTypeArea.left
//TODO:
top : liquidTypeArea.bottom
//leftMargin: 20
//bottomMargin: 20
}
}
......
......@@ -15,8 +15,8 @@ Item {
source: "images/background.jpeg"
}
property int firstRowHeight: mainWin.height/7
property int secondRowHeight: (mainWin.height - firstRowHeight)/1.1
property int firstRowHeight: mainWin.height/15
property int secondRowHeight: (mainWin.height - 2*firstRowHeight)/1.1
/*first row, only one column*/
ObjectCollectionWin {
......@@ -30,6 +30,19 @@ Item {
}
z:2
}
//invisible height after the object grid
Rectangle {
id: emptyAreaBelowObjs
visible : false
height : firstRowHeight
width: mainWin.width
anchors {
top: objectArea.bottom
left: objectArea.left
}
z:2
}
/*second row, first column*/
WeightWin {
......@@ -39,7 +52,7 @@ Item {
anchors {
left: mainWin.left
top: objectArea.bottom
top: emptyAreaBelowObjs.bottom
}
}
......@@ -62,7 +75,7 @@ Item {
width: mainWin.width/2
anchors {
left: volArea.right
top: objectArea.bottom
top: emptyAreaBelowObjs.bottom
}
}
......
import QtQuick 2.0
Flickable {
Item {
id : objectCollWin
topMargin: objectCollWin.height*0.03
leftMargin: objectCollWin.width*0.01
z : 5
anchors {
topMargin: objectCollWin.height * 0.1
}
ObjectList{
id : objList
}
z : 5
Grid {
id : objGrid
property bool dragEnabled : true
......@@ -15,15 +18,15 @@ Flickable {
columns: 12
spacing: 5
property int cellWidth : (objectCollWin.width-(spacing*columns))/columns
property int cellHeight: (objectCollWin.height-(spacing*columns))/rows
property int cellWidth : objectCollWin.width/columns
property int cellHeight: objectCollWin.height/rows
Repeater {
model: objGrid.rows * objGrid.columns
ObjImage {
width: objGrid.cellWidth
height: objGrid.cellHeight
width: objGrid.cellWidth - objList.getHorizontalSpacing(index, 5)
height: objGrid.cellHeight - objList.getVerticalSpacing(index, 5)
imgSource : objList.getSource(index, "")
imgName : objList.getName(index, "")
......@@ -49,12 +52,13 @@ Flickable {
id : dropArea
anchors{
fill : parent
fill : objectCollWin
}
onDropped: {
reset(drag.source)
}
}
function reset(imageObject) {
objGrid.enableDragging()
......
......@@ -10,10 +10,25 @@ Item {
TableView {
anchors.fill : resultsTable
TableViewColumn{ role: "objectName" ; title: "Object Name" ; width: resultsTable.width/4 }
TableViewColumn{ role: "objectName" ; title: "Object Name" ; width: resultsTable.width/4; }
TableViewColumn{ role: "liquidType" ; title: "Liquid Type" ; width: resultsTable.width/4 }
TableViewColumn{ role: "liquidDensity" ; title: "Liquid Density" ; width: resultsTable.width/4 }
TableViewColumn{ role: "observation" ; title: "Observation" ; width: resultsTable.width/4 }
TableViewColumn{
role: "observation"
title: "Observation"
width: resultsTable.width/4
delegate: Item {
ComboBox{
anchors.verticalCenter: parent.verticalCenter
model: ListModel{
ListElement {text: "Select"}
ListElement{ text: "Sinks"}
ListElement{ text: "Floats"}
}
}
}
}
model: resultsModel
}
......
......@@ -20,7 +20,7 @@ Item {
DropArea {
id : dropArea
height: weightWin.height - weighingScaleArea.height
width: weighingScaleArea.width
width: weighingScaleArea.width - 20
anchors{
bottom : weighingScaleArea.top
......@@ -28,6 +28,7 @@ Item {
}
onDropped: {
drag.source.opacity = 1
droppedObject = drag.source
droppedObject.changePosition(droppedObject.x, droppedObject.y + (height - drag.y) - droppedObject.height)
droppedObject.setState("inWeight")
......@@ -36,6 +37,14 @@ Item {
setImageObject(droppedObject)
setWeight(droppedObject.weight)
}
onEntered: {
drag.source.opacity = 0.5
}
onExited: {
drag.source.opacity = 1
}
}
Text {
......@@ -51,7 +60,7 @@ Item {
height: weighingScaleArea.height/5
font.pixelSize: height/1.3
textFormat: TextEdit.AutoText
color: "red"
color: "yellow"
text: "00.00"
horizontalAlignment: TextEdit.AlignHCenter
......
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